This Slay the Spire 2 playthrough was kind of a mess right out of the gate, because I had already started a Necrobinder run, got a few fights in, and then realized I was not recording. which is something I like to do a lot apparently…. So this ends up being my “first play, but not really first play” with the character, and you can feel that all over the early part of the run. I knew just enough of the core mechanics, mostly that Osti could soak hits and that there was probably some kind of health or summon scaling thing going on, but I was still fumbling around with what cards actually mattered. The first attempt in the video goes pretty badly, and a lot of that was me not fully understanding the character yet, taking too much damage early, and just not respecting some of the enemy interactions enough.
The second run is where Slay the Spire 2 started clicking for me a bit more. I stumbled into a block and doom setup that felt way more stable, then once Transfigure got upgraded the deck actually started doing some pretty funny stuff. Replay on the right cards, reanimates on good powers, Osti getting stronger over time, enemies punching into thorns and doom and kind of ruining themselves, that all finally started to make sense in my head. The deck still felt a little bloated, and I was definitely playing sub optimally in spots, but it had that good “I barely know what I’m doing and this still rules” dna to the playthrough.
So as most of these runs, they are very nooby. I lose early but I run it back immediately, and then get the win once the Necrobinder’s weird little engine starts coming together. By the end I felt way less lost with the character than I did at the start, even if I can already tell there are way stronger lines and combos I still haven’t figured out yet. So yeah, rough start, long session, a bunch of me talking through cards in real time, but I got to the top of the spire on A0 and came away a lot higher on Necrobinder than I was in the first twenty minutes. Not bad at all.
















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